Рубрика: Map

Мапинг Тюрьмы, интерьер полиции для crmp 3e

Годный мапинг для сервера в крмп 3е. CreateDynamicObject(19071, 620.53, 2492.81, -98.03, 0.00, 180.00, 0.00); CreateDynamicObject(19358, 616.13, 2489.72, -95.28, 0.00, 0.00, 0.00); CreateDynamicObject(19358, 616.13, 2492.92, -95.28, 0.00, 0.00, 0.00); CreateDynamicObject(1569, 616.17, 2490.04, -97.05, 0.00, 0.00, 90.00); CreateDynamicObject(1569, 616.17, 2493.03, -97.05, 0.00, 0.00, -90.24); CreateDynamicObject(19358, 616.13, 2486.54, -95.28, 0.00, 0.00, 0.00); CreateDynamicObject(19358, 617.65, 2485.02, -95.28, 0.00, 0.00, 90.00); CreateDynamicObject(19304, 621.01, 2485.02, -95.13,...

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Построение рядом с кладбищем в Южном – мапинг для crmp

Делал для себя, но лимит объектов от сервера превышен, а через стример смотрится не очень. Объекты появляются только почти в упор. Делал для работы похоронного бёру. Ну это у меня так в 3b в новых версия будет нормально. CreateObject(3427, 2637.91, -2454.28, 19.36,   0.00, 0.00, 180.00); CreateObject(2024, 2629.16, -2456.73, 20.89,   0.00, 0.00, 180.00); CreateObject(3427, 2644.77, -2446.86, 19.36,   0.00, 0.00, 180.00); CreateObject(3427,...

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Мапинг Пляжа для crmp 3d

Сначала я хотел сделать там нечто другое , ну не получилось. Удалил все лишние объекты и получилось маленькое место отдыха. Вот координаты их нужно вставить в public OnGameModeInit CreateObject(1461,-277.5717468,2981.7109375,1.5531397,0.0000000,0.0000000,0.0000000); CreateObject(1637,-281.7304688,2976.4716797,1.9824220,0.0000000,0.0000000,0.0000000); CreateObject(1641,-269.8554688,2979.0117188,0.7519264,0.0000000,0.0000000,179.9945068); CreateObject(1643,-271.2138672,2979.0156250,0.7519264,0.0000000,0.0000000,0.0000000); CreateObject(1637,-215.4037781,2976.0959473,1.9882013,0.0000000,0.0000000,0.0000000); CreateObject(1643,-261.4190674,2978.5065918,0.7519264,0.0000000,0.0000000,0.0000000); CreateObject(1641,-262.9053040,2978.5769043,0.7519264,0.0000000,0.0000000,179.9945068); CreateObject(1643,-224.8718567,2978.5693359,0.7519264,0.0000000,0.0000000,0.0000000); CreateObject(1643,-237.5170135,2978.0769043,0.7519264,0.0000000,0.0000000,0.0000000); CreateObject(1643,-250.4112549,2978.4501953,0.7461472,0.0000000,0.0000000,0.0000000); CreateObject(1641,-249.0879669,2978.4313965,0.7461472,0.0000000,0.0000000,179.9945068); CreateObject(1641,-238.8848267,2978.0822754,0.7519264,0.0000000,0.0000000,179.9945068); CreateObject(1641,-223.4586792,2978.5556641,0.7519264,0.0000000,0.0000000,179.9945068); CreateObject(1281,-266.4911194,2976.3020020,1.5273088,0.0000000,0.0000000,0.0000000); CreateObject(1281,-255.6014709,2979.5378418,1.5273088,0.0000000,0.0000000,0.0000000); CreateObject(1281,-243.4618683,2975.7661133,1.5273088,0.0000000,0.0000000,0.0000000); CreateObject(1281,-230.6281586,2978.9499512,1.5273088,0.0000000,0.0000000,0.0000000);

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